Shadowgrounds breathes fresh air into the action genre with explosive combat sequences, an innovative weapon upgrade system, and an intriguing storyline. The adrenaline-pumping, top-down gameplay and audiovisual fireworks set the scene for this new action experience which also includes single computer (split keyboard or joystick) co-op play.
Hmmm... where to begin... I revisited this game last night after only having a quick dabble previously.
I must say it is a rather good game once you have got in to the thick of it. At first thought this game would be shoot, run, shoot, run, shoot, run etc, but as I advanced I found in a good number of situations I could choose whether or not to engaged the enemy and I had a varying level of strategic leeway in most scenarios. I also found the in-game sound a nice compliment to the game which made the game very enjoyable experience although some aspects of the for me grated a little.
Examples downer had to be running out of ammo every couple of bad guys (I don't know if this is just my bad aim or the intent of the game) which left me trying to take down the biggest of enemies with the starting infinite ammo pistol. The only other issue I came across was half way through I lost some sound effects and dialogue which required me to restart the game to get it back.
all in all a very good game.
Running on Ubuntu 11.10 64bit
good soundtrack, good story good gameplay. exactly how a real game should be. the top-down view reminds me of those old-school shooters on the nes. but the again this game has really neat graphics, but when a story-video pops up they zoom in onto the low-poly models making it a bit ugly... but during normal gameplay, the graphics are great!
Keeps spooky atmosphere throughout the game. Quite complex levels, an assortment of weapons large enough. Arms upgrades spice up the gameplay even more. IMHO, well balanced and paced out.
The main character seems to be lacking somehow though, as if he was a bit phlegmatic. ;-) Perhaps it makes him more original, dunno. :-)