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With SCP - Facility Cases, we want to create a reboot-version of the well known "SCP - Containment Breach" Game. While keeping the basic game mechanics that the first game introduced, the overall layout of the game will be improved and expanded.
I just wanted to share the layout of the new object-class signs that will be displayed in- or in front of containment chambers.
quick update (class types)
Switching from Cube 2 to Unity Engine due to limitation of programming possibilities
devlog #2
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