Scoundrel is a 2D stealth game with rogue-lite elements. Take control of thieves and misfits and rob the ostentatious Lords of their precious wealth! But the Lords have taken precautions... Take to the shadows for the challenge is great, and many a scoundrels will get thrown in the dungeons before the Thieves Guild prevails... or gets brought to ruin.

Features

  • Pure Stealth: Challenging stealth gameplay that relies on planning and quick thinking with no combat whatsoever
  • Permadeath: Abandoning a level or getting caught means permanently losing your character
  • An Abundance of Thieves: Classes, Traits, Items and Abilities provide for different and unique characters
  • Master Thievery: Class-based abilities, usable items and interactable objects from the environment allow for many stealth opportunities
  • The Thieves Guild: Use your spoils to purchase Unlocks and Upgrades and pay off your Debt
  • The City Map: Progress through the districts and visit hand-crafted levels and explore the story of Scoundrel
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Hey everyone, after 2 long years of learning game development and working on our game, we're ready to announce Scoundrel, a 2D stealth platformer with rogue-lite elements.

If you like what you see, make sure to follow us and subscribe to our newsletter on our website!

Scoundrelgame.com

Social Links:

Facebook.com

Twitter.com

Soundtrack by the talented John Leonard French
Johnleonardfrench.co.uk

Gameplay Gif from Scoundrel

Image 3Image 9Image 2Image 1

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Scoundrel
Platforms
Windows, Mac, Linux
Developer
Bullish Games
Engine
Unity
Contact
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Release date
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Style
Genre
Platformer
Theme
Medieval
Players
Single Player
Project
Indie
Twitter

Latest tweets from @bullishgames

The person doing all the music and sound work on Scoundrel has come out with a brand new horror music library for y… T.co

Apr 14 2018

RT @RickLoveToldMe: I'm at #GDC2018 trying to network and meet other #indiedev teams. We're hoping to publish #Scoundrel this year.… T.co

Mar 23 2018

What good is a thief if there's nothing to steal? We've been juicing up the chest loot! #screenshotsaturdayT.co

Mar 17 2018

The Smoke Bomb item can help you avoid detection from those pesky guards! #screenshotsaturday #indiedev #gamedevT.co

Mar 10 2018

Hey guys, we're back! We've been crunching on the demo for Scoundrel and it's almost ready! Stay tuned for more! Lo… T.co

Mar 10 2018

RT @KwakWack: @BullishGames This looks really damn cool !

Feb 16 2018

Hopefully Scoundrel will be done sometime next year! :D Happy New Year! 🎇🎆🎇🎆🎇🎆 #screenshotsaturday #indiedevT.co

Dec 31 2017

RT @Polyducks: Stunning pixelart with a wide and varied palette T.co

Dec 12 2017

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