Samphi is primarily a story driven RPG set in a randomly generated, destructible sandbox universe. You will fight across many randomly generated levels, craft, build, level up and collect gear. Most importantly; you play the game how you decide. With 2 game modes, story & freeplay, you can either play through my story or create your own. Story - Samphi is a story about a relationship between 'boy' and 'girl'. Through re-living memories along the timeline of their relationship (all set in sandbox, randomly generated environments) you will learn their story. To do so you will have to master the art of crafting, survival, building and combat. Freeplay - In freeplay mode the world is yours. There is no goal, just sandbox goodness. Create your own world, live your own story and use your skills to survive. Samphi is going to soon be in an alpha funding stage and so you can get a good idea of what the game is going to become and grab yourself an early copy at a discounted price.

Post news Report RSS 0.5 Changelog!

Changelog for the latest release of Samphi 0.5. This article contains a breakdown of the additions/changes and bug fixes that the game has undergone since 0.4.

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Hey all. Here is the changelog for Samphi V0.5. This covers the things that are noticeable in-game, and there were many more updates made but these apply to 'under the hood' things so aren't listed.

  • ADDED
    • Animals are now saved when saving/loading the game
    • Beds can be crafted using wool and sticks
    • Beds can be slept in to skip the night (moon has to be up)
    • Bread can be crafted from wheat
    • Sheep drop wool when killed
    • Sound effect for fire
    • Sprint to character (hold shift whilst moving)
    • Wheat can now be harvested
  • CHANGED
    • Increased the walking speed of the character
    • Played with the depth of objects (z index)
    • Redesigned and properly implemented cave walls
    • Redesigned ladder item
    • Redesigned the wheat item
    • Stopped backing walls giving you a log when destroyed. They now give 1 backing wall back.
  • FIXED
    • Bug where game would crash if crafting screen was closed whilst crafting
    • Bug where health could exceed its maximum
    • Bug where item tooltext was visible for items in the invent even with it closed
    • Bug where you could fire bow whilst controlling dog
    • Glitch when crafting a fire
    • Issue where you could only place weapons in your hotbar not your main inventory
    • Sprite glitches when changing direction mid-jump
    • Sprite issues with dirt when digging underground (I feel this may need further work)

Hope you enjoy the game, and please leave any feedback/comments you have on the game. It really helps to receive input from the community so every single comment helps and i read and reply to them all. Thank again!!

Till' next time, Ciao.

-Dale

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DarixGoof
DarixGoof - - 16 comments

I've found a texture/lighting glitch. when you're breaking/placing dirt it can cause a black line... it goes away if you place/break another block of dirt so it's minor as of the moment

Reply Good karma Bad karma+2 votes
GreenyGamesStudio Author
GreenyGamesStudio - - 494 comments

Cheers for reporting this dude. I have experienced this myself and am working on a fix for 0.6 :)

Reply Good karma+1 vote
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