Sacred Line is a free first person dark adventure/surreal thriller with story-driven explorative physics-based gameplay, black-white-red BD style and abstract non-cliche plot.
The game is lacking in every area I can imagine.
Controls: Hideous. Particularly the part where holding the W key does not propel you forward, but propels you forward -and- to the side. Picking items up feels sluggish.
UI: Terrible. Text is overlayed on a low-poly, low-quality scene and blurry. The part where you "die" the first time was especially dreadful. The text seemed to have a stroke effect on it to contrast it with the hideous background "star-like" entity.
Graphics: Horrible. Textures don't cull properly resulting in graphical glitches on the walls. What's especially amusing is how some of the walls are distorted and described ingame as being covered in "some unknown substance". Laughable. The only graphics that weren't disgusting were some models provided by the Unity engine.
Story: I couldn't find any semblance of a coherent story.
As a game, this work is terrible. I think the developer has a lot of work to do in fixing this game to bring it up to a 4. I don't see it ever passing a 4 though without some serious plot restructuring.
The game wasn't to bad for the most part. I had a hard time following the story and the game ended way before I thought it would. Also I found it hard to see in the desert as no bricks glowed for me. On a good note I liked the suspense and the demon looking figure.