Roleplay 2 is a massive FPS/TPS that has been in production since 2003 and aims to offer a multiplayer experience that’s different from any other game.

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So I've been adding some more buildings to the map, mostly duplicates of other preexisting buildings beings I don't really have Blazea's talent for making good designed structures from scratch.

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So I've been adding some more buildings to the map, mostly duplicates of other preexisting buildings beings I don't really have Blazea's talent for making good designed structures from scratch. First thing I did was make it so the motel didn't look so isolated out in the middle of the desert like it was previously.

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Next I added in an old building that was either never placed or once removed from the map, to those empty concrete slabs up by the movie theater.

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I've been annoyed by the fact there is no road running up to the crane on the shoreline, so I added a road that goes up that hill and down to the crane.

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Finally I figured I might as well put down some buildings in that empty area near the pay-n-spray by the racetrack map.

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I've been doing a lot of work on the maps code as well, but I'll discuss that at a later time when it’s more complete.

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jakkkass
jakkkass - - 45 comments

Yeah thanks you made a great work, i like this game! waiting for some major updates :D

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Neon-Ghost
Neon-Ghost - - 1,605 comments

Hmmm, I wonder if RP2 will have APB's graphical level anytime...

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Jerad2142 Author
Jerad2142 - - 147 comments

Rp2 kills people's computers as is, it wasn't tell I got my i7 quad core 3.8ghz processor in combination with my Nvidia 480 before I could get a solid 60fps when playing on-line. Plus mine craft has proved that people are more into game play then graphics, granted we aren't going to lower the bar to minecraft graphics level, but we're going to work on gameplay long before graphics.

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