In may '45, while the allied troops are reaching Berlin, the Nazi party flees Earth aboard a fleet of experimental flying saucers, leaving only an handful of clones and doubles to withstand the allies wrath. As a group of elite secret agents from various nations, you have to fly a captured nazi spaceship around the galaxy, in the quest destroy the nazi colonies and their corrupt leaders. The ultimate goal is to find and eliminate Hitler himself.

Game features:

  • Over 100 abilities to choose from to make your unique character build.
  • The more you play the more you unlock.
  • Spectacular low res graphics rendered in glorious 384 x 216 resolution.
  • Procedural generated levels, not two runs are the same.
  • Dozens of different enemies, each one with cunning tactics to kill you.
  • Dozens of weapons, from realistic ww2 machine guns to fantastic dieselpunk ray guns.
  • Unleash awesome and destructive psy powers.
  • Master drone warfare.
  • Cleanse the Galaxy of the dread zombie plague the nazi had spread.
  • Fight over a huge variety of planets ecosystems, inside massive spaceships or in the bowels of secret nazi bases.
  • Epic giant boss fights against the evil nazi hierarchs.
Image RSS Feed Latest Screens
screenshot from teaser #2 Game's official Box Art The Grunt firing
Blog RSS Feed Report abuse Latest News: May work update; new weapons and menu screen

1 comment by Red_Demitry on Jun 5th, 2014

Let's start with the Main menu system; this will be one of the panels used to select the equipment and skills that the player will take with her in the coming battle. The two monochrome monitor already flicker and can be heard humming like old tube screens.
In the middle you can see some test icons that represents the skills and weapons currently equipped.

This is one of the icons indicating which skills or abilities the player is currently picking, in this specific case is the DNA monitoring room; the stats allocation.

And finally some interesting stuff!

  Akimbo style pistols!
 How could we resist?! Katanas!
Gatling Gun!
And Missiles Launcher!

 Stay tuned because more, much more is coming next week ^_^

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Post comment Comments
santy312 Apr 25 2014, 9:24pm says:

Shut up and take my money

+3 votes     reply to comment
Steele_Art Apr 23 2014, 11:14am says:

The sprite art looks sick. and you can never go wrong with killing space Hitler.

+2 votes     reply to comment
Dotdroid Apr 16 2014, 4:10pm says:

Looks lovely so far, can't wait to see how it pans out.

+2 votes     reply to comment
Guest Apr 16 2014, 3:58pm says:

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ZeroBits Apr 16 2014, 12:09pm says:

space nazis? seems legit.

+5 votes     reply to comment
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Rogue Stars
Windows, Mac, Linux
Developer & Publisher
Tembo Tambiko
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Latest tweets from @tembotambiko, @roguestarsgame

RT @jperefel: Tons of weapons @RogueStarsGame Menu #gamedev

Aug 26 2014, 6:13am by tembotambiko

RT @jperefel: Tons of weapons @RogueStarsGame Menu #gamedev

Aug 26 2014, 6:11am by roguestarsgame

RT @Misar72: Excited, let's try @RogueStarsGame pre-alpha!

Aug 4 2014, 6:50pm by roguestarsgame

@vortikon use aseprite even the ui is in low res top notch program for us

Jun 25 2014, 1:30pm by roguestarsgame

RT @jperefel: Coco is testing @RogueStarsGame #gamedev #indiegame

Jun 16 2014, 1:37pm by roguestarsgame

RT @nicoladevoto: #gamedev #indiedev finally, the menu system working, still no texts, though.

Jun 6 2014, 1:05am by tembotambiko

RT @nicoladevoto: #gamedev #indiedev the allied mothership almost done #workinprogress

Jun 6 2014, 1:05am by tembotambiko

RT @nicoladevoto: #gamedev #indiedev and another

Jun 6 2014, 1:05am by tembotambiko

RT @nicoladevoto: #gamedev #indiedev just updated our indiedb page meanwhile a little preview for our friends http:/…

Jun 6 2014, 1:05am by tembotambiko

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Rogue Stars
Rogue Stars
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