The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Rather Be Dead is a perspective top-down open world game set in an urban environment where the primary element of danger is Zombies. My vision is to create a game which is not another action-driven zombie shooter. I want players to explore, cooperate, build, and struggle to survive. I want players to fear zombies not just mow them down (even though the above video shows that, as it's an early build). To that end, mechanics like sound propagation and light/heat will play their parts in attracting or repelling potential enemies, living and dead. Managing supplies of food and equipment will be very important, as will managing any NPCs that you may encounter in your travels which may be Hostile, Friendly or neutral and could change from one to the other at a moments notice based on your actions. A big part of that vision is letting players experience that with friends and strangers online.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS 0.1.16 Preview - Death Is Imminent (view original)
0.1.16 Preview - Death Is Imminent
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Just a few more 0.1.16 preview images i took during development over the last day or so, showing the accumulation of lots of zombies. I died very shortly after these were taken, for obvious reasons :)