No hard feelings here. Simply put, the other person on the project went back to college, and I had too much to learn about programming. I've made a serious effort in the past few months to learn more about unity, and blender but, working solo has lead me to understand why games are created by teams. I made the classic indy mistake of biting off more than I can chew. However I have hooked up with a group of interested people, in the hopes of putting together something more professional.
I know this is late but, some people are still tracking the game so I wanted to give the heads up. Raging Zombies has been laid to rest, for the time being, until I either stumble upon the manpower or am suddenly possessed of great amounts of time.
Thanks for checking us out. Its been a fun ride.