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Project shyKnight is an oldschool style platformer. Eric is in love with a greedy girl. Martina will tell him to get a lot of things she loves. Help Eric get all Martina needs trough a lot of challenging levels.
2 comments by sanradeff on Jan 25th, 2013
At this stage of development a lot of bugs has been fixed and a lot of improvements has been made.
This is the 4th level of the game and it is fully playable. There are falling, moving and fading type tiles that are working really nice and offer new challenges for our hero.
Latest tweets from @dragontechsp
@Thevideojuego @DragonBallZUSA @TrasterodJuegos Cómo mola! Justamente hoy pedí un cargamento de hama para jugar un poco :)
Mar 15 2013, 1:26pm
My #FF goes to @Cellusious and his awesome pixel drawings
Mar 8 2013, 5:25am
NPCs can now talk and give items to our hero in #projectShyknight T.co
Mar 6 2013, 6:09pm
Capuccino and coding is a great combo!
Feb 28 2013, 6:01pm
First #projectShyknight screenshot featuring a NPC waiting to give Eric some clues :) T.co
Feb 27 2013, 9:44am
Improving the level editor to allow interactive NPCs!
Feb 26 2013, 4:26pm
Testing the new tileset for the adventure stage. T.co
Feb 21 2013, 5:50pm
Working in two new tilesets: industrial and medieval for #projectShyknight adventure levels.
Feb 20 2013, 6:16pm
Today I'm building a real nice library :p T.co
Feb 16 2013, 11:03am