Moldering began as a humble dorm room project and over its on and off development, has grown to something much bigger. The adventure begins on a strange unknown planet, after a balloon ride has gone awry. Full of lush ambient environments to explore, our player soon discovers that his problems are much bigger than fixing his ride home. Moldering is something that has been built from the ground up. It has and still is a learning experience as well as an ambitious project. There is a library of original music, interesting characters and an entire world mapped out to traverse and unearth.

Add media Report RSS Final Graphics for Start World (view original)
Final Graphics for Start World
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Description

This is our final decision for the graphics for the starting world, it went through a few iterations, but we got what we wanted.