Project Empires is an effort to recreate the famous classic "Age Of" Series and bring it to Mobile Devices so that people who enjoy Age Of Empires Series can take their game and enthusiast on the go. The game itself will bring civilizations around year 1500- 0 AD, which bring back various classic Age of Empires Civilizations like Greek, Egypt, Babylonians, Sumerians, and also Introducing new Civilizations like Olmec, India, and Pre Europeans Civilizations.
Welcome to another week of updates from us at Prototype Studios. We’ve been working hard these past few days to bring Project Empires to a near-demo state. On this weeks update – Units, Maps, and more on Units.
You've seen the buildings, you've seen some of the maps, now we're ready with some of the units for Project Empires.
No these are not the four horsemen (Even though there's boats). These are some of the units playable in game.
On the programming side, we've almost finished the core gameplay. Most of the core subsystems such as resource management, buildings, and units is nearly finished. We've also reworked the fog of war system with the help from the people from 0AD.
Inspired by Total War and Cossacks, the game also features large-scale battles.
We've also allowing basic modding of the units and buildings attributes such as costs and name. While we will expand this in the near future, we hope this can draw interest into the game.
The target was to have around 2 skirmish maps ready for the alpha.
Tell us what do you think? Square or circular maps. Your feedback is valuable and we love to hear it.
Thank you and see you again on the next dev blog.
We have a special announcement for you today! We're on Patreon!
Welcome to another week of updates from us at Prototype Studios. We’ve been working hard these past few days to bring Project Empires to a near-demo...
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