Project Albatross is a action adventure platforming game that will be built on Torque 3D, I will also be using the amazing new adventure pack that comes with it. Development is starting slowly as it is only me, but i hope to release my project within the next three years or so.
A brief look into the mind of the guy behind Project Albatross
Posted by Heimriel on Aug 27th, 2010
About 3 years ago i started off making small games on RPG Maker XP, It was a long time adventure game called legend of the dragons, which then went onto be a big hit on the Adventure Quest game forums, some people liked it some people didn't but that was the start of my interest in making games.
I went on to try and apply for a course in collage which i didn't get into as back then maths was top priority when it came down to coding, I'm still not the greatest person with numbers.
At the start of 2010 i started work on a small house in platinum sandbox creator, yeah i know it's just another platform game maker for newbies, but thats what i am a complete newbie. I knew that i would never actually publish the game as something that works in the future as it wasn't really the sort of engine i had hoped for but it was great for the building blocks.
About 4-5 months ago i started some real work on a game using the platinum sandbox creator and it came out all right, each week or so for the next 3 months that i worked on it you can find the screen shots of this project inside the actual moddb profile of this game. I'm not sure how to add the small thumbnails yet, I'll work on it's all a bit new to me and so is this moddb file thingy heh.
Yesterday, i added the finishing touchs to a final version of what ever i created. This can be seen below.
As you can see my voice acting isn't great but i make it sound good and i tend to improvise :P.
Moving onto the real project, I'm going to begin work using Torque 3D to develop a base of a starting zone which would of been the one you saw in the video, it will be like an underground base with waterfalls and crystals and all sorts to make it seem like the main character lives underground.
I would like to work on a multiplayer side of this with a possible roleplay element, free action bit of player versus environment sorta thing, but i won't be doing that for a while.
Anyway it's been great to voice the work that I've done and show it off and i hope to capture your hearts with a new game.