To start, my word is extremely valuable to me. I made a goal to release updates every two weeks for PokeGen, and we've managed to meet that goal all through the summer. To go back on that word isn't something I'm particularly proud of, but I'm at a point in my life where I don't have much else of a choice.
I'm not seeking pity or anything, but there's a few things that have to be understood. For one, I'm unemployed. I've been doing some minor freelance work which has kept me going over the year, but when combined with not going to secondary school, I have to make a few key decisions at this particular point in my life.
PokeGen is probably the best hobby I've ever had, and will continue to be for the most part, but it doesn't pay the bills. Granted, I've learned quite a ton while developing the game, but I need to start thinking career wise which is something I can't do with all of my time devoted to PokeGen. Because of this, I've decided to start my own project, an original project. Something I can call my own, develop with my own creative ingenuity, and primarily, monetize from.
What this means is that my focus will be directed at developing this new game to a level I consider worthy enough to create a Kickstarter for it. I intend to work on PokeGen as a hobby from this point on, and what that means is that the updates will be released slower. If you remember back in February when we released that first demo, and then on May 31st when we released Version 2, it will largely return to that form so that I can get my life in check.
The next release for PokeGen will be onDecember 1st. It may not be the biggest release, but it will be a release none the less. The game will continue to develop, but at a slower rate, it's just something that has to be done.
If you guys are interested, once it's further along I'll start posting information about this new game and what I intend for it to be. It's an extremely early WIP at the moment, but it exists. My dream would be to work on it full-time and return to updating PokeGen every two weeks as a hobby, but we'll play it by ear. If it doesn't pan out and the Kickstarter fails, I'm not sure what I'll do, but rest assured I'll keep you all in the loop as I always have.
Anyways, I hope you guys can understand the situation and wish me luck on my future endeavors, I'll need it!