It is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.

Report article RSS Feed Planet Explorers a0.41 released and looking forward to a0.5

We've just released a0.41, there are lots of bugs fixes of a0.4 as well as some new features. Check it out! We also take a look at what'll be in a0.5.

Posted by zede05 on Nov 27th, 2012

Torrent for the file available if Gamefront is down again´╝ÜPathea.net

Thanks to everyone playing through a0.4, we were able to catch lots of bugs. In a0.41, we've fixed most of them. However, we're still getting a few bugs that we know exist, but are having a hard time replicating, they include suddenly running and not stopping (not autorun), and some invisible surface blocking parts of the ui sometimes. A0.1 is avalaible in the downloads section.

Here's the changelist of what we did:
- forest and terrain plants have a new lod system, looks a ton better now (if you pick fantastic).
- new grass type in grasslands
- most grassland flora in (except for 2 types)
- bug fixes for a lot of things
- the red korona is now at 2500HP
- bullets/arrows can be made, 3 per block of iron or copper
- bullets/arrows can be equipped in its own little ui block now
- bullets/arrows shows up right above the quickbar, no bullets and guns are useless
- tweaked player animation for holding guns while moving and holding bows


Planet Explorers Alpha 0.4 Adventure Trailer - Indie DB

Next up is alpha 0.5, to us, this is the version where the game actually starts to take shape. So far, we've been completing the tech and world design, now we'll start to focus on completing the game. This will be a big update, with many, many things added.

We will be doing a Kickstarter for this project in early January. We'll need everyone's help to complete the project the way we want to. Alpha 0.5 will be available to basically anyone who contribute at any tier in the Kickstarter at the end of January. We think we're arriving at the point where the game is actually worth something. For the people who still want to try out the game but don't want to put up money yet, we'll put out demos every few months.

The changelist for a0.5:

For sure
- full driving vehicle creation (tanks, cars, etc)
- multiple muzzles on guns, more types
- creation trading, outside of game
- rivers and lakes
- better looking terrain
- more turret types (artillery, missile, and laser)
- longer story, many more characters and missions
- better player ik, probably with some physics, ragdoll
- more species
- more locations
- full map interaction (jump to already visited locations, place markers)
- 3D mineral scanner
- caves everywhere
- surprises

Maybe
- bomb creation
- bombs
- multiplayer
- infinite procedural adventure and build maps
- more weather types

Don't step on this thing

We'll be working hard! I'll have more information on Kickstarter as we get closer to the date, we'll have a trailer of 0.5 ready for it, and parts of it will blow people away (if we pull some stuff off, no pressure, haha).

Post comment Comments
a4great
a4great Nov 27 2012, 5:29pm says:

nice video, but the strafing to the side animation looks like it needs to be looped more.

+2 votes     reply to comment
zede05 Author
zede05 Nov 27 2012, 10:00pm replied:

Yeah, we're going to fix that in the next build, our character rig can't handle good animation blending at the moment.

+3 votes   reply to comment
VitaminK
VitaminK Nov 27 2012, 10:23pm says:

glad this was pushed through so soon, cant wait for 0.5!

+2 votes     reply to comment
Guest
Guest Nov 28 2012, 8:37am says:

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daedalous2011
daedalous2011 Nov 28 2012, 1:42pm says:

great work guys.
thank u for this game.
looking forward for more updates :)

+2 votes     reply to comment
aquasheep2
aquasheep2 Nov 28 2012, 5:18pm says:

Looks cool! Any plans for Linux implementation once Unity 4 is out?

+2 votes     reply to comment
zede05 Author
zede05 Nov 28 2012, 8:18pm replied:

We'll try and see at a later date, but right now we're only focusing on getting the PC version working right.

+3 votes   reply to comment
ethanethan
ethanethan Nov 28 2012, 10:38pm says:

manifest destiny continues

+2 votes     reply to comment
=Dre@meR-
=Dre@meR- Nov 29 2012, 6:23pm says:

Brilliant!

+1 vote     reply to comment
BSykes55
BSykes55 Dec 4 2012, 4:35am says:

Been playing your wonderful game. Keep it up. Ill be supporting you in kickstarter. Cheers

+1 vote     reply to comment
zede05 Author
zede05 Dec 5 2012, 9:11pm replied:

Thanks!

+1 vote   reply to comment
Darth.Revanx
Darth.Revanx Dec 4 2012, 6:33am says:

I just discovered this game, looks awesome!

+1 vote     reply to comment
indio68
indio68 Dec 4 2012, 8:05am says:

hey, i hope u can add this on greenlight too...i vote this for sure..and i will help on kickstartwer too.
Good work

+1 vote     reply to comment
zede05 Author
zede05 Dec 5 2012, 9:13pm replied:

Thanks! We'll put it on Greenlight soon. :)

+1 vote   reply to comment
indio68
indio68 Dec 6 2012, 9:05am says:

good to hear that, keep up the good work

+1 vote     reply to comment
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Planet Explorers
Platforms
Windows, Mac, Linux
Developer & Publisher
Pathea Games
Engine
Unity
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Release Date
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Related Games
Planet Explorers
Planet Explorers Single & Multiplayer Adventure
Related Engines
Unity
Unity Commercial Released May 30, 2005
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Pathea Games
Pathea Games Developer with 2 members