I have some screenshots to show you from the combat engine! Screenshots might not look that good and don't give full picture how the combat plays but it's very epic.
I hope i can post a video asap and show the good action in motion (i need do some SFX and procedural weapon generator so that there will be over 100+ weapon skins. Ranging from pistols to cutlasses, also support for ranged weapon combat and weapon swapping, currently simulation doesn't support this but i gotta add it, so they can do some epic mid air combat).
Currently in this screenshots you see crew members fighting each other, my next step is to add controls or a support how an actual player can change course of a battle.. i was thinking something like "Surrender, All in, Defensive " stances that player can pick and the crew will perform.
Surrender for example would halt the battle and enemy would then place their terms for surrender and what they want in a return (weapons and food after that enemy will let your ship go).
on a second note.. i am not very happy with the blood effects.. maybe i should make so that blood splatters spill on the ship and then they need be mopped out... hmm.