Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.
Hello there everyone! It's been a crazy week! We wanted to thank you all for being so patient with this update, getting up on Steam was hectic, to say...
new version '.41
Short and sweet, STEAM KEYS ARE HERE, I wasn't aware that you weren't notified of them! Sorry about that!
steam keys here
Ok so here's what's up guys. Thanks to all of the support we have been getting we crashed through greenlight in 13 days! Due to the high amount of petitions...
new bi-weekly update steam, huge incoming update and indie of the year finalists
Our little sociological experiment in Pixel Piracy Piracy is going so much better than we could have possibly concieved.
thank you all so much
Hey guys, there'll be a Sale on Desura featuring our game soon!
pre-order sale on desura
We've gone through a full month without showing the changelog, it's that time again! I know you are all anxious to see it!
pre orders? and changelog up to version 3.7
Hi all, we finally opened the game up to Steam Greenlight!
steam greenlight
We have an open alpha version of the game available ONLY to registered users on our forums! We hope you enjoy the game!
open alpha!
Here's a link to the livestream done last night. Vitali shows off the latest version not available for the public!
livestream (not live anymore but here's the video!)
Today we'll be going over the past month's changes, how the game is already in Alpha, and explaining the changes to you all.
a whole month of updates, this one's a doozy!
We changed the way you control the game. Now you play as a single captain and RUN the ship proper. This makes for emergent gameplay. You build your ship...
new alpha and gameplay changes
Well this came as a complete surprise! Rock Paper Shotgun just reviewed us!
rock paper shotgun article about pp and a closed alpha test
Hey there everyone, huge news! Our game's Pre-Alpha Tech Demo was just covered in a review article!
our first review!
Today we will go over how the base game plays. Yes, PLAYS, you can now start and play the game as much as you want, even if it is a bit "light" on content...
content update
Today we will go over the ship building system, as well as some of the new features.
ship building system and more!
Hey guys, Alexander here. I just got back from GamesCom with GamersGate and it was a blast! I got to show some pretty important people the game, and so...
gamescom and world map gen
New screens guys! And a new game pitch to boot! We have been hard at work all week and wanted to give an adequate progress report before the weekend!
reflective water surface and an appropriate elevator pitch
Today we'll be shoing off town generation, linking to a new alpha devlog video, and talking about what's to come.
town generation, a video, shops, and you!
For the next six, yes SIX weeks, I'm hosting a giveaway wherein each week I will randomly give away games of my choosing from GamersGate's catalogue.
massive giveaway sponsored by gamersgate
Pathfinding is boring, I know, I know. As it is something that's just "there" it just doesn't offer enough flash or substance to give adecuate screenshots...
pathfinding update
" its better than 2007, contains alot faster simulation processor that supports more pirate simulation than the old one, by like 400% " I didn't really...
it's power level? it's over 400!
Hey there guys! You'll be seeing new updates on a bi-weekly basis from now on! We are hard at work on the game and I just wanted to pop in and give you...
alexander poysky here, new update
AHOY!!!! Big news! The reason we haven't been posting news lately is because we are now a WE!
new renowned producer on board!
Hello Pirates! Today i am going to show you a video from the Pixel Piracy, in this video i am going to show you how a rough combat simulation works, and...
combat video! pirate violence.. yarrr!!!
I hope i can post a video asap and show the good action in motion (i need do some SFX and procedural weapon generator so that there will be over 100...
pixel piracy and brutal pirate combat!
In the game, the player controls the crew of a pirate ship. The player must sail the ship over a number of sea zones, each with events procedurally generated...
what is pixel piracy simulator?
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