Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.

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New Version '.41

New Version '.41

News 2 comments

Hello there everyone! It's been a crazy week! We wanted to thank you all for being so patient with this update, getting up on Steam was hectic, to say...

Steam Keys HERE

Steam Keys HERE

News 22 comments

Short and sweet, STEAM KEYS ARE HERE, I wasn't aware that you weren't notified of them! Sorry about that!

New Bi-weekly update Steam, huge incoming update and Indie of the year finalists

New Bi-weekly update Steam, huge incoming update and Indie of the year finalists

News 2 comments

Ok so here's what's up guys. Thanks to all of the support we have been getting we crashed through greenlight in 13 days! Due to the high amount of petitions...

Thank you all so much

Thank you all so much

News 3 comments

Our little sociological experiment in Pixel Piracy Piracy is going so much better than we could have possibly concieved.

Pre-Order Sale on Desura

Pre-Order Sale on Desura

News 4 comments

Hey guys, there'll be a Sale on Desura featuring our game soon!

PRE ORDERS? and Changelog up to version 3.7

PRE ORDERS? and Changelog up to version 3.7

News 12 comments

We've gone through a full month without showing the changelog, it's that time again! I know you are all anxious to see it!

Steam Greenlight

Steam Greenlight

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Hi all, we finally opened the game up to Steam Greenlight!

OPEN ALPHA!

OPEN ALPHA!

News 7 comments

We have an open alpha version of the game available ONLY to registered users on our forums! We hope you enjoy the game!

Livestream (Not live anymore but here's the video!)

Livestream (Not live anymore but here's the video!)

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Here's a link to the livestream done last night. Vitali shows off the latest version not available for the public!

A whole month of updates, this one's a DOOZY!

A whole month of updates, this one's a DOOZY!

News

Today we'll be going over the past month's changes, how the game is already in Alpha, and explaining the changes to you all.

New Alpha and gameplay changes

New Alpha and gameplay changes

News 8 comments

We changed the way you control the game. Now you play as a single captain and RUN the ship proper. This makes for emergent gameplay. You build your ship...

Rock Paper Shotgun article about PP and a CLOSED Alpha test

Rock Paper Shotgun article about PP and a CLOSED Alpha test

News 2 comments

Well this came as a complete surprise! Rock Paper Shotgun just reviewed us!

Our first review!

Our first review!

News

Hey there everyone, huge news! Our game's Pre-Alpha Tech Demo was just covered in a review article!

Content Update

Content Update

News 8 comments

Today we will go over how the base game plays. Yes, PLAYS, you can now start and play the game as much as you want, even if it is a bit "light" on content...

Ship building system and more!

Ship building system and more!

News 1 comment

Today we will go over the ship building system, as well as some of the new features.

GamesCom and World Map Gen

GamesCom and World Map Gen

News 1 comment

Hey guys, Alexander here. I just got back from GamesCom with GamersGate and it was a blast! I got to show some pretty important people the game, and so...

Reflective water surface and an APPROPRIATE elevator pitch

Reflective water surface and an APPROPRIATE elevator pitch

News 1 comment

New screens guys! And a new game pitch to boot! We have been hard at work all week and wanted to give an adequate progress report before the weekend!

Town Generation, a video, shops, and you!

Town Generation, a video, shops, and you!

News 1 comment

Today we'll be shoing off town generation, linking to a new alpha devlog video, and talking about what's to come.

MASSIVE giveaway sponsored by GamersGate

MASSIVE giveaway sponsored by GamersGate

News 2 comments

For the next six, yes SIX weeks, I'm hosting a giveaway wherein each week I will randomly give away games of my choosing from GamersGate's catalogue.

Pathfinding update

Pathfinding update

News 3 comments

Pathfinding is boring, I know, I know. As it is something that's just "there" it just doesn't offer enough flash or substance to give adecuate screenshots...

IT'S POWER LEVEL? IT'S OVER 400!

IT'S POWER LEVEL? IT'S OVER 400!

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" its better than 2007, contains alot faster simulation processor that supports more pirate simulation than the old one, by like 400% " I didn't really...

Alexander Poysky here, new update

Alexander Poysky here, new update

News 2 comments

Hey there guys! You'll be seeing new updates on a bi-weekly basis from now on! We are hard at work on the game and I just wanted to pop in and give you...

New renowned producer on board!

New renowned producer on board!

News 3 comments

AHOY!!!! Big news! The reason we haven't been posting news lately is because we are now a WE!

Combat Video! Pirate Violence.. Yarrr!!!

Combat Video! Pirate Violence.. Yarrr!!!

News 3 comments

Hello Pirates! Today i am going to show you a video from the Pixel Piracy, in this video i am going to show you how a rough combat simulation works, and...

Pixel Piracy and Brutal Pirate combat!

Pixel Piracy and Brutal Pirate combat!

News 4 comments

I hope i can post a video asap and show the good action in motion (i need do some SFX and procedural weapon generator so that there will be over 100...

What is Pixel Piracy Simulator?

What is Pixel Piracy Simulator?

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In the game, the player controls the crew of a pirate ship. The player must sail the ship over a number of sea zones, each with events procedurally generated...