Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu. In the game, the player controls the crew of a pirate ship. The player must sail the ship over a number of sea zones, each with events procedurally generated in a roguelike fashion, while facing against pirates and other hostile forces, recruiting new crew members, keeping discipline and outfitting and upgrading their ship and many more. Combat takes place in pausable real time, and if the ship is destroyed or the crew lost, the game ends, requiring the player to restart.

Report article RSS Feed Our first review!

Hey there everyone, huge news! Our game's Pre-Alpha Tech Demo was just covered in a review article!

Posted by Solidust on Oct 7th, 2013

Hey there everyone, huge news!Indiestatik just covered our previously unreleased Pre-Alpha Tech Demo!
 We are absolutely THRILLED that they would take the time to check out the demo and give feedback, and I have known Chris Priestman personally for years now, he's a GREAT guy so if you want to get the skinny on how the game works, and if you want to help support an awesome review site, head on over to
 http://indiestatik.com/2013/10/06/pixel-piracy-2/

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Pixel Piracy
Platform
Windows
Developed By
Solidust
Engine
Unity
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Official Page
Piracysim.com
Release Date
Released Nov 26, 2013
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