We changed the way you control the game. Now you play as a single captain and RUN the ship proper. This makes for emergent gameplay. You build your ship, hire your crew, and give orders. No more micro managing 40 pirates!
New Ship Items!
Some food dosn't need preparation!
Loot & treasure chests!
Islands now have more than just a dogs!
Shop progression, shops unlock new stuff as your crew levels!
New visuals here and there!
Pirates can now play cards.. if you have them!
Mutiny feature disabled until i add feature to regain crew morale!
Beds added, your crew can sleep at night!
AI will now board your ship if you attack with cannons!
Removed DEBUG ITEMS, and made is so you have limited stuff!
Taverns now have more pirates with differnt specialitys!
Own pirates should not clip through the floor! (woohoo)
You can sail
Pirates are now sorted by CLASS (Go to the tavern and hire a cook in order to eat, a sailor in order to clean the decks, etc etc)
Right click brings up general orders, you can now order pirates to grappel by right clicking near them and clicking on grappel (the order is shouted at them so anyone in the area of where you clicked obeys)
Morale system is being worked on, but currently POO will upset your pirates.
Oh yeah, your pirates now produce CRAP that has to be thrown overboard by a crewmember.
As you can Vitali has been QUITE busy.
We have a closed alpha going on at the bay12 forum, but you can expect an open one sometime soon!