Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu. In the game, the player controls the crew of a pirate ship. The player must sail the ship over a number of sea zones, each with events procedurally generated in a roguelike fashion, while facing against pirates and other hostile forces, recruiting new crew members, keeping discipline and outfitting and upgrading their ship and many more. Combat takes place in pausable real time, and if the ship is destroyed or the crew lost, the game ends, requiring the player to restart.

Report article RSS Feed New Alpha and gameplay changes

We changed the way you control the game. Now you play as a single captain and RUN the ship proper. This makes for emergent gameplay. You build your ship, hire your crew, and give orders. No more micro managing 40 pirates!

Posted by Solidust on Oct 18th, 2013

We changed the way you control the game. Now you play as a single captain and RUN the ship proper. This makes for emergent gameplay. You build your ship, hire your crew, and give orders. No more micro managing 40 pirates!

Features:
New Ship Items!
Some food dosn't need preparation!
Loot & treasure chests!
Islands now have more than just a dogs!
Shop progression, shops unlock new stuff as your crew levels!
New visuals here and there!
Cannons improved!
Fishing added!
Slavery added!
Pirates can now play cards.. if you have them!
Mutiny feature disabled until i add feature to regain crew morale!
Beds added, your crew can sleep at night!
AI will now board your ship if you attack with cannons!
Removed DEBUG ITEMS, and made is so you have limited stuff!
Taverns now have more pirates with differnt specialitys!
Misc tweaks!
Own pirates should not clip through the floor! (woohoo)
You can sail
Pirates are now sorted by CLASS (Go to the tavern and hire a cook in order to eat, a sailor in order to clean the decks, etc etc)
Right click brings up general orders, you can now order pirates to grappel by right clicking near them and clicking on grappel (the order is shouted at them so anyone in the area of where you clicked obeys)
Morale system is being worked on, but currently POO will upset your pirates.
Oh yeah, your pirates now produce CRAP that has to be thrown overboard by a crewmember.

As you can Vitali has been QUITE busy.

We have a closed alpha going on at the bay12 forum, but you can expect an open one sometime soon!

Post comment Comments
frenchiveruti
frenchiveruti Oct 18 2013, 9:47am says:

is there a way to play the alpha, or just wait for it?

+2 votes     reply to comment
Solidust
Solidust Oct 18 2013, 12:48pm replied:

go to the bay12games forums, check for the pixel piracy post made by me, and check the alpha out!

+1 vote     reply to comment
frenchiveruti
frenchiveruti Oct 18 2013, 7:25pm replied:

K thanks!

+1 vote     reply to comment
frenchiveruti
frenchiveruti Oct 18 2013, 7:34pm replied:

Found it:
Bay12forums.com
but it was from Vitali :P

+1 vote     reply to comment
Solidust
Solidust Oct 19 2013, 7:53am replied:

The OP of that forum post is me, and I have it placed on the front page of it as well. But yes vitali also posted it ;)

+1 vote     reply to comment
Boxpipe
Boxpipe Oct 18 2013, 12:41pm says:

"We changed the way you control the game. Now you play as a single captain and RUN the ship proper. This makes for emergent gameplay. You build your ship, hire your crew, and give orders. No more micro managing 40 pirates! "

This right here, this right here sir has just instantly sold the game to me.

Love the direction this game is going in, and developer proves to be a thinking man who can provide people with an intuitive game.

+3 votes     reply to comment
sinco
sinco Oct 20 2013, 12:23pm says:

Just gets better and better! Any estimated cost for full game?

+1 vote     reply to comment
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Pixel Piracy
Platform
Windows
Developed By
Solidust
Engine
Unity
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Official Page
Piracysim.com
Release Date
Released Nov 26, 2013
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