Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu. In the game, the player controls the crew of a pirate ship. The player must sail the ship over a number of sea zones, each with events procedurally generated in a roguelike fashion, while facing against pirates and other hostile forces, recruiting new crew members, keeping discipline and outfitting and upgrading their ship and many more. Combat takes place in pausable real time, and if the ship is destroyed or the crew lost, the game ends, requiring the player to restart.

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Hey guys, Alexander here. I just got back from GamesCom with GamersGate and it was a blast! I got to show some pretty important people the game, and so far reception is pretty incredible!

Posted by Solidust on Aug 31st, 2013

Hey guys, Alexander here. I just got back from GamesCom with GamersGate and it was a blast!

I got to show some pretty important people the game, and so far reception is pretty incredible!

Now, on to the good stuff, MAP SEEDING.

As is our "shtick" with the game, we want everything to be as open world / randomized as possible.

So we went and made a random world seed generator :D, you will be able to freely sail around the world at your leisure, discovering myriad towns and adventures in your wake!

Screenies to prove it :D


Next up? Ship building updates. While the ship building IS in, we want it to be an experience in and of itself. For the player to place each and every plank, expect it to be super fun!

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Germanunkol
Germanunkol Sep 3 2013, 1:28pm says:

Love those maps. They look very, very nice... well done! They look like it won't be boring to sail around :)

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Pixel Piracy
Platform
Windows
Developed By
Solidust
Engine
Unity
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Official Page
Piracysim.com
Release Date
Released Nov 26, 2013
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