Pixel Miners is an upcoming 2D sandbox game where players can mine, fight, and adventure. It is heavily inspired by games such as Terraria, Zelda, Sonic the Hedgehog, and many more to add to the experience. The game is designed as Blue Cake Studio's first major game project for the Windows platform. A Windows Phone and Android version are currently being experimented with.

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JasonTGamer
JasonTGamer Aug 29 2013, 5:36am says:

Looks pretty decent! Although if I think he should have a little more arm sway when he walks. Just my opinion!

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Redseven
Redseven Aug 29 2013, 8:20am replied:

Hey, I thought I might clear this up. The player sprites you are seeing ARE NOT our artist's player sprites.
They are placeholders drawn up in ms-paint or gimp or something by Oraki.

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JHBoyd
JHBoyd Aug 29 2013, 10:24am replied:

Hi Red,
I didn't know that was the case. I knew that the clouds were not final but other than that I thought everything else was.
Anyway, I'm not sure whether you and BlueLogic know but Oraki has said that I can work on the game aswell... I'm currently working on a cloud tezture but if you don't need that done please tell me. Thanks,
Jack

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JasonTGamer
JasonTGamer Aug 29 2013, 4:31pm replied:

Ahh ok! Thanks for letting me know!

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fascka
fascka Aug 29 2013, 5:54pm replied:

JasonTGamer is right you should add more arm siwng it looks unnatural

+1 vote     reply to comment
Redseven
Redseven Aug 30 2013, 12:49pm replied:

You may have already saw this but, the player is not final. We need Blue to draw up one that is.

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Description

Testing out sprite sheets. Created a very simple one for a player, and improved the one for the birds. Nothing is final.

Video Details
Type
Concept
Date
Aug 29th, 2013
By
Oraki51
Length
00:37
Filename
animation.avi
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