Project Update 5
in this update we´ll show some more work and features from the strategy and tactic section - a part we had postponed for some time to get the Carrier Components done. The current version is 000.7.3.1
So here the first news regarding the Motherships:
Carrier / Motherships are one HQ Possibility per faction.
A Carrier is equipped with several substations that will influence the mission parameters like spawn production / tec production etc.
A Carrier is protected by a mastershield that is absorbing all damage frome the carrier hull as long as the shield generator substation is working.
The Carrier itself is protected with a bunch of plasmaturrets that will target hostile ships and torpedos or rockets.
The Carrier Hull can only be destroyed when the Shield has gone down - same goes for substations.
Turrets can be killed directly because they are "outside" of the mastershield ....
Current Carrier Model with mounted substations:
Example NPC Freighter Objects for more complex mission setups like "Embargo"
Interceptor Class Update + recent Hunter Class
Bomber Class is getting prepared
stay tuned for more updates in the future ....
please use the forum for any comments like ....
Questions / Ideas / Critics . . . .