This is the first of a new franchise of Paranoia Games, starting with The Hotel. In 1967, a hotel located in Northumberland, England, was abandoned. The owner of the hotel stated that he put up religious artefacts to keep the bad spirits away. The reason for the abandonment has remained unknown… until now.
The game will be based around the surroundings, sounds, and how illusions can change the way a game will carry out. Don't worry, we will not fill the game with pointless jump-scares, but rather let you get immersed in the games atmosphere.
We hope you will support us in the making of this game, and continue to keep updated on this Moddb page, and our website 'www.orionindustries.webs.com'.
Thank You - Alastair
Reconstruction on the game has begun on 'Paranoia: The Hotel', the reason it was cancelled was that while porting to a new engine the contents became outdated and crashed the system.
The concept of 'Paranoia: The Hotel' will remain the same, but with a brand new graphics engine we can achieve more than before. Gameplay will be much more smooth (which means less frustration = more time to be captivated in the atmosphere, so more scares), glitches will be easier to avoid, it will be usable on multiple operating systems on release.
Thank you for understanding, news on 'Paranoia: The Hotel' will start flooding in once again.
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