Paranoia 2 Savior — first-person shooter in the style of survival horror, which is unfolding in a secret underground laboratory facility somewhere in Siberia. Events in the game will tell us about the secret developments and research (which will induce fear in some certain players, while in others will awaken interest to dig deeper and find out what is fact and what is myth) that have been fought in an underground research complex «KROT», and the accident — that was taking place over 20 years ago and its bloody trail in modern gaming universe.
Looking good so far, it would be nice to have it so that the wire mesh casts a shadow on the floor with the posts... though perhaps a limitation of the renderer? I suggest decals on the floor and ceiling to break up the greyness, some signs possibly.