OOK, Once I Owned a Kestrel, is now being revamped. Previously, it was to be released solely on iPhone and iPad. Now, iPhone, iPad, and other mobile devices are dropped and it will be primarily a desktop project. Welcome to the new OOK. Enjoy.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content 2d Physics in a 3D World
Comments
Kasplatt
Kasplatt

You should try 3D physics in a 2D world!! imagine the minds blown by that!

Reply Good karma Bad karma+1 vote
teh1ghool Author
teh1ghool

I shat a brick just thinking about it. ;)

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

I just linked the Chipmunk physics engine to AE. I attached the ship and the camera to physics objects and enabled some keyboard controls via impulses. Chipmunk should prove to be amazing for this game. It has some impressive demos and has been recommended to me by various people.

Details
Date
Duration
Size
684×494
Filename
2d_physics_3d_world_-_Computer.m4v
Options
URL
Embed
Share
Feed
RSS feed