One Late Night is a short immersive horror-game experience, starring an unnamed graphic designer employee, working late one night at the office, until strange things start to happen. The basic idea is that players who have been in similar situations, and worked with similar office jobs, will relate themselves to the game setting and scenario and become immersed. Even if you can't relate to the game storyline, you will still get a good experience. The storyline is presented with short monologues, displaying the thoughts of the player, as you need to perform certain tasks to proceed in the game to continue discover new clues about what's going on. Use your surroundings to your advantage and hide under desks and in corners to avoid being taken by the ghost which haunts the office. Remember that the light will always be your friend. Survive the night and find as many clues as you can about the threat.

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SUPER CRATE LIFTING, Last March of the Dodos, One Late Night and Copycat make up your Freedom crisis response team!

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Freedomneirs! Welcome to another sweet Friday. Just like the rest we have four fantastic free indie releases for you all to consume!

First up we have SUPER CRATE LIFTING for Windows. Lift crates like a champ in this action packed comedy. SUPER CRATE LIFTING is about taking the best choices really fast and staying focused while handling various situations. Next is the highly engendered (read: extinct) Last March of the Dodos for Windows. It's politically incorrect Dodo extinction fun! Combine traps and environmental hazards to destroy masses of Dodos before they escape! Watch them bounce around between the traps you strategically position before they explode in a poof of feathers. Earn in-game currency to purchase new traps and unlock new levels. Can you obliterate every single harebrained, loony bird using fewer traps and less resources than your friends?


Thirdly we have the spooky One Late Night for Windows, Mac and Linux. One Late Night is a short immersive horror-game experience, starring an unnamed graphic designer employee, working late one night at the office, until strange things start to happen. The basic idea is that players who have been in similar situations, and worked with similar office jobs, will relate themselves to the game setting and scenario and become immersed. Finally we have Copycat for the Windows operating system. Copycat is a first person perspective exploration, "going through doors to continue". There isn't much of a story, but the game ends brutally or normally depending on the paths you choose. We play a character who joined to some weird art participation test which isn't interesting enough for player to care for.


Want to see moar freedom? Come back next week!

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HenryT77
HenryT77

As always, thank You!

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One Late Night
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Windows, Mac, Linux
Developer & Publisher
Black Curtain Studio
Engine
Unity
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Onelatenight.com
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