One Late Night is a short immersive horror-game experience, starring an unnamed graphic designer employee, working late one night at the office, until strange things start to happen. The basic idea is that players who have been in similar situations, and worked with similar office jobs, will relate themselves to the game setting and scenario and become immersed. Even if you can't relate to the game storyline, you will still get a good experience. The storyline is presented with short monologues, displaying the thoughts of the player, as you need to perform certain tasks to proceed in the game to continue discover new clues about what's going on. Use your surroundings to your advantage and hide under desks and in corners to avoid being taken by the ghost which haunts the office. Remember that the light will always be your friend. Survive the night and find as many clues as you can about the threat.
Build version 9 was uploaded earlier today that fixes several smaller bugs, and has a few new additions and tweaks. Below is the list of changes and additions...
A sequel to One Late Night is planed and in motion. This however will not be a short game, but a full-length survival horror adventure. Of course it will...
A new update for One Late Night is now available. All files are as always also available at the official website: www.onelatenight.com
Update's on the way to address several of the usability issues with the game.
This was the original idea concept and press release for One Late Night, when the project was started back in August 2012. Some parts were changed in...