Retro games on a procedurally generated icosphere, built in Unity. More details coming soon!
My name is Peter Lolley and I make games for a living. I've been working in the video game industry for over 12 years and have worked on lots of AAA console games. I recently quit my job to take a much needed break from the corporate lifestyle and spend some time with my family. Now that my daughter is in full time daycare I decided that I should start working again.
I wasn't ready to jump back into a full time job so I decided I would try my hand at indie game development. I've been working on a game for a few months and wanted to share some progress. I'll post more details in the coming weeks but for now I just wanted to show a teaser for my game Onasphere.
Here's an overview of how low-poly producerally generated planets are created in Onasphere.