Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several mini-games the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects.

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Game crashes when firing gun a lot (Games : Olvand : Forum : Bugs : Game crashes when firing gun a lot) Locked
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Nov 20 2012 Anchor

Like the title says.

On Win8, it seems to be that firing the gun anywhere could crash the game. On Win7, it's crashing the game when fired below ground.

Crash wrote:
INFO:root:7.11 19-11-2012, 1:51:43:980000 Start game
INFO:root:7.11 19-11-2012, 1:52:20:192000 Start client
INFO:root:7.11 19-11-2012, 1:52:23:133000 Start client
INFO:root:7.11 19-11-2012, 1:52:24:113000 Start client
INFO:root:7.11 19-11-2012, 3:12:8:84000 Start game
INFO:root:7.11 19-11-2012, 4:26:58:492000 Start game
INFO:root:7.11 19-11-2012, 4:27:16:63000 Start client
INFO:root:7.11 19-11-2012, 4:27:17:60000 Start client
INFO:root:7.11 19-11-2012, 4:27:34:161000 Stop client
INFO:root:7.11 19-11-2012, 4:27:42:2000 Start client
INFO:root:7.11 19-11-2012, 4:30:37:296000 Start client
INFO:root:7.11 19-11-2012, 4:30:38:496000 Start client
INFO:root:7.11 19-11-2012, 4:36:26:679000 Start client
INFO:root:7.11 19-11-2012, 4:36:28:336000 Start client
INFO:root:7.11 19-11-2012, 4:37:57:687000 Stop client
INFO:root:7.11 19-11-2012, 4:38:5:489000 Start client
INFO:root:7.11 19-11-2012, 4:38:7:45000 Start client
INFO:root:7.11 19-11-2012, 4:40:53:700000 Start client
INFO:root:7.11 19-11-2012, 4:41:10:561000 Start client
INFO:root:7.11 19-11-2012, 23:59:13:206000 Start game
INFO:root:7.11 19-11-2012, 23:59:25:342000 Start client
INFO:root:7.11 19-11-2012, 23:59:34:437000 Start client
INFO:root:7.11 20-11-2012, 0:1:1:920000 Quit client
INFO:root:7.11 20-11-2012, 0:1:21:49000 Start game
INFO:root:7.11 20-11-2012, 0:1:36:13000 Start client
INFO:root:7.11 20-11-2012, 0:24:0:239000 Quit client
INFO:root:7.11 20-11-2012, 0:24:13:856000 Start game
INFO:root:7.11 20-11-2012, 0:24:30:820000 Start client
ERROR:root:7.11 20-11-2012, 0:56:24:19000 Traceback (most recent call last):
File "Scripts\olvand.py", line 2370, in File "C:\Python31\lib\site-packages\o_functions.py", line 385, in update
KeyError: '-1,-1'ERROR:root:7.11 20-11-2012, 0:56:26:287000 Traceback (most recent call last):
File "C:\Python31\lib\site-packages\o_functions.py", line 12485, in distrclient_loop
File "C:\Python31\lib\site-packages\o_functions.py", line 12133, in cl_handle_data
File "C:\Python31\lib\site-packages\o_functions.py", line 753, in show_loadingpygame.error: display Surface quit
INFO:root:7.11 20-11-2012, 0:56:34:831000 Start game
INFO:root:7.11 20-11-2012, 0:56:46:483000 Start client
ERROR:root:7.11 20-11-2012, 0:57:42:963000 Traceback (most recent call last):
File "Scripts\olvand.py", line 2372, in
File "C:\Python31\lib\site-packages\o_functions.py", line 595, in move
File "C:\Python31\lib\site-packages\o_functions.py", line 9430, in create_localschemeKeyError: '-1,0'
ERROR:root:7.11 20-11-2012, 0:57:43:514000 Traceback (most recent call last):
File "C:\Python31\lib\site-packages\o_functions.py", line 12485, in distrclient_loop
File "C:\Python31\lib\site-packages\o_functions.py", line 12133, in cl_handle_data
File "C:\Python31\lib\site-packages\o_functions.py", line 753, in show_loadingpygame.error: display Surface quit

Edited by: johnmatthais

Nov 21 2012 Anchor

Thanks! I'm going to try to reproduce this!

Nov 21 2012 Anchor

That's from the Win7 install. It happens every time when I'm underground. If you need the Win8 crash log, I'll get that to you too.

Nov 21 2012 Anchor

Ah okay, that's good to know. And that would be great - the more crash logs, the more I can fix!

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