An edited skin inspired by the ultra violent Beat 'Em Up Sega game MadWorld.
Octodad: Dadliest Catch is the sequel to the splash hit, Octodad! This time, our cephaloprotagonist has gotten himself in a bind between his wife's mounting mistrust, and a disastrous trip to the local aquarium! Are you dad enough to control the titular octopus father as he strives to hide his nautical nature from his family while keeping his tangled tentacles intact?
It’s getting towards the end of the year, making it a good time to get an overview of the progress we’ve made on the project thus far. We ended our Kickstarter August 10th, 2011, which really marked the beginning of development, having spent the previous months kicking around what could be done with Octodad.
To give you an overview of accomplishments thus far:
If we put our progress in terms of level content creation we get this sort of chart:
So about where are we in the project? The consensus seems that we’re probably around 40-50%. A large portion of the prior work was iterating on new ideas, testing them out, and building up our tech. Not to mention, we ended up tackling some of the more content-heavy levels early on. We have high hopes of reusing some assets and other trickery to make the latter Aquarium levels quicker to create. Lastly, we’re still aiming for a high layer of polish with voice acting and story progression cutscenes for when we are ready to wrap up the project.
What’s been great about this project has been the evolution since we originally pitched it on Kickstarter. For something that we weren’t sure what we could do with it, we’ve come a long way towards delivering a solid, focused, and refreshing experience. Every time we have the opportunity to show it off to different people, we are always humbled by the great response!
Latest tweets from @octodadgame
@Emeraldrox303 No. Just if you want it by xmas because of shipping.
Nov 20 2014, 10:48am
Still time to order that Octodad plush and more. Become the Expert Gift Giver of your family in time for the Holidays T.co
Nov 20 2014, 10:23am
@A_McKeown113 Hmm. Not sure what the problem is. It's worked for others. Are you signed in as the primary account that owns the game?
Nov 17 2014, 12:39pm
@ProPepperr Did you contact us through the form on our site? If so, we just responded with your link.
Nov 14 2014, 8:53pm
@Rcm704 Yeah sure! Email philtibs(at)octodadgame(dot)com and we'll work it out.
Nov 13 2014, 8:39am
Nov 12 2014, 2:35pm
Nov 12 2014, 11:19am
Nov 12 2014, 6:32am