Oberons court is a tile-based strategy game, wich is now in the pre-production phase. The core gameplay mechanic is to take an easy to control RTS where you need to occupy hexagonal tiles, but combine this with modern AI pathfinding and gameplay elements like supply lines and alchemy. You will create units and variations by mixing resources found in the tiles. This way every army can be unique and every game is different. 8

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RSS Report shader test 02 (view original)
shader test 02
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dCepT
dCepT

Looking good! Do you guys write your own shaders in house?

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muppetpuppet Author
muppetpuppet

The shaders are indeed in-house. The only thing stock here is the DOF shader. We're testing that now if its fast enough on current gen mobile devices

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dCepT
dCepT

Cool! We're looking into getting ahold of someone who writes shaders for Festival of Magic too at some point. Don't have that expertise at the studio today.
I use a Samsung Galaxy Note 10.1 so I'm happy to see that you're planning on Android as well! Your game is very much on my radar :D

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muppetpuppet Author
muppetpuppet

I must admit the DOF shader probebly wont roll on mobile devices.. ;( or perhaps only on latest gen..

the rest especially the enviroment shading is working fine however..

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