I am tossing out the enemy ideas, and am changing the game to be more story narrative with an overworld. This way it makes up for the lack of saving. I messed around with he overworld Idea, and I rather like it. It makes the game more likely to be released sooner. It will also make the experience different depending on the paths you choose in the first overworld seen. It adds replay value for having a different expierence each time you play. I love the overworld I have created, and I am excited on what the capabilities are for it. Give you more info soon.
Thanks for the support,
Noah