Side-scrolling trap-filled gauntlet fest! Development to restart in 2017/18 using Unreal Engine 4! The players aim to run as far and as fast as they can against some of the deadliest traps known to man! Simple concept, but keeping true to our love for traps! The perfect run-up to Hidden Dangers and will be a great insight into the potential fan-base we look to serve.
Shots showing the first development stages of the game.
The three blade has now been chopped to two to allow the player better judgement of when to attempt passing it.