Side-scrolling trap-filled gauntlet fest! Development to restart in 2017/18 using Unreal Engine 4! The players aim to run as far and as fast as they can against some of the deadliest traps known to man! Simple concept, but keeping true to our love for traps! The perfect run-up to Hidden Dangers and will be a great insight into the potential fan-base we look to serve.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Early Development Shots (view original)
Early Development Shots
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
liam_twose Author
liam_twose

One of our favourite trap styles, the spike wall!

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Shots showing the first development stages of the game.

Details
Date
Size
1286×746
Views
82 (1 today)
Options
URL
Embed
Embed Thumb
Share
New
Add media
Feed
RSS
Report
Report