DevLog #7
I present you my latest "Obstacle" - the Totem
- By making full circles around it ( native american rain dance ) you can charge it up, up to 5 times. After that the next circle will trigger a thunder attack:
- if there are robots on screen it will hit one
- if it is raining and there are robots on screen, it will hit two of them
- if there are no enemies on screen, there is a 50/50 change for the thunder to hit you ( the player ) or the main generator charging it with 30 energy
There are only a couple of things I want to implement before I share my alpha build with you guys.
After that I will focus on my Greenlight campaign.
BTW can anyone point me to a good article/ thread about that?