Hi everyone! This is "No More Probes". The year is 198X and Earth is under attack. The Invaders came through slipspace and attacked us without warning, decimating all our defenses within a day. Everybody is either captured or dead. Everybody except our hero. The game can be best described as a strategy + survival mix, with some roguelike elements. I am a huge fan of games from the 90's, so there is a lot of that in it.

Post news Report RSS DevLog# 7

DevLog update #7 for "No More Probes" is out. New "Obstacle", the Totem added.

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DevLog #7

I present you my latest "Obstacle" - the Totem

- By making full circles around it ( native american rain dance ) you can charge it up, up to 5 times. After that the next circle will trigger a thunder attack:

- if there are robots on screen it will hit one
- if it is raining and there are robots on screen, it will hit two of them
- if there are no enemies on screen, there is a 50/50 change for the thunder to hit you ( the player ) or the main generator charging it with 30 energy

There are only a couple of things I want to implement before I share my alpha build with you guys.
After that I will focus on my Greenlight campaign.

BTW can anyone point me to a good article/ thread about that?

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