It is the dawn of the 22nd century, and the conquest of space has been monopolized by a handful of hugely ambitious mega-corporations. A delicate and vulnerable balance is maintained, but now, at the very edge of the solar system, a discovery has been made which will tip the scales forever — and send one ship and crew on an epic interstellar odyssey.
Nexus: The Jupiter Incident is a science fiction themed real-time tactics computer game developed by the Hungarian-based Mithis Entertainment. The game focuses on tactics and ship management instead of resource collection and base construction.
In each of the game's missions, the player is given a small number of large space ships (always less than ten, and sometimes just one or two), along with accompanying fighters and bombers. The ships are large and cumbersome, and the battles between fleets protracted, giving the game a noted cinematic feel. Nexus uses the Blacksun Engine, made specifically for the game. Based on DirectX 9, it makes extensive use of vertex and pixel shaders, a parametric particle system, and other visual effects.