This is the prototype demo we put together for Kickstarter
Neverending Nightmares is a psychological horror game inspired by the real horror of my battle with obsessive-compulsive disorder and depression. It features a truly interactive narrative structure allowing you to shape the outcome of the game. It will take the psychological horror genre in a new direction by eschewing many traditions that don’t contribute to creating an immersive horrifying experience such as limited save points, item collection/ammo hoarding, and puzzle solving.
Please check out our kickstarter page and help us make the game. We really appreciate your support! We don't have very much time left, so if you could check out the page and pledge, we'd appreciate it.
From the kickstarter page, you can also download A Mobius Proposal, another neat game Matt Gilgenbach made to propose to his wife.
Latest tweets from @24caretgames
I continue my dev diaries about episodic games, and discuss Telltale's recent games TWD S02 and TWAU: T.co
18hours 41mins ago
Posted a video talking about episodic games and how they are hard to get right from a production & budget standpoint: T.co
Mar 5 2014, 12:49pm
@PickyGamer91 If it was a personal thing, I wouldn't have released it. Feel free to make a video about it. :-D
Mar 4 2014, 11:23am
@PickyGamer91 I'm so glad to hear it! I gave the game out for free and didn't get very much feedback, which I thought was a bit weird.
Mar 3 2014, 8:44pm
@SteSayers Well, we support remote play. :-D No promises it'll run decently over the internet, but it might be worth a try. hahaha
Mar 3 2014, 8:44pm
Posted a developer diary talking about what it's like working in AAA development and why I am indie: T.co
Mar 3 2014, 1:54pm
@PickyGamer91 Not at all. I hope you enjoy it! Let me know what you think when you play it. :)
Mar 3 2014, 1:53pm
@LunarSoftware How long is the game? If I am set back hours, that's when I smash stuff. Even Amnesia Justine was too frustrating for me. ha
Feb 28 2014, 6:01pm
@SteSayers Vita will never happen due to the small market and technical challenge of a port. :( PS Plus is probably unlikely as well. :(
Feb 28 2014, 5:59pm
@zyba27 It's impossible to intrude on my dev process. I do whatever I want and ignore suggestions I don't like. hahah
Feb 28 2014, 5:58pm