NEUROKULT is an arcade touch ’em up that requires quick reactions and intuition. The thrilling and absorbing gameplay constantly challenges your ability to stay focused and act instinctively.

The game, set in a cyberpunk universe, comes with handcrafted effects and a unique tailor-made minimal electronic soundtrack which result in an immersive audio-visual journey.

You are a voyager immerging into an uncharted neurospace. On your journey you are confronted with defencse mechanisms, neurobombs and nerve-racking boss battles that vary in every stage. The constantly changing patterns and gameplay variations force you to adapt your strategy and improve your reactions permanently.

  • Exclusive for iOS devices
  • No further In App Purchases. This game is about your skills, not your wallet
  • Fast-paced audio-visual gameplay
  • Sixteen varying stages to learn and master
  • Five cinematic storyline panels
  • Five nerve-racking boss fights
  • Tailor-made minimal electronic soundtrack by mekoor
  • Unlockable hardcore endless mode
  • Gamecenter achievements and leaderboards
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0 comments by WoodlandBarbarian on Oct 17th, 2013

Launch Trailer

About Neurokult

NEUROKULT can be described as a child of REZ and Polara mixed with a fast-paced Bejeweled.
The gameplay-mechanic is perfectly adapted to touch devices. NEUROKULT comes with sixteen varying stages and delivers a unique challenging experience that forces players to adapt and improve their reactions constantly.
It is free of any further In App Purchases.

In NEUROKULT the player tries to hack into an uncharted neurospace and has to survive 16 stages of intrusion before being fully connected. In each stage the player tries to prevent waves of colored orbs from crossing the screen by touching them. The tricky part is, that the player must actively switch between color-schemes to match and remove same-colored orbs. Passing orbs damage the players health. Health can be restored through combos by connecting several orbs of the same color with a slide. During the course of the game, players face variations on the main theme with each stage altering some rules or introducing new elements like deadly bombs and bosses.

NEUROKULT Features

• Fast-paced audio-visual gameplay
• Sixteen varying stages to learn and master
• Five cinematic storyline panels
• Five nerve-racking boss fights
• Tailor-made minimal electronic soundtrack by mekoor
• Unlockable hardcore endless mode
• Gamecenter achievements and leaderboards
• No further In App Purchases. This game is about your skills, not your wallet!
• Exclusive for iOS devices

Download on iTunes

Itunes.apple.com

Neurokult Hompage

Neurokult.com

Woodland Barbarians is an independent game studio located in Hamburg, Germany. The studio was founded in 2013 by Bernhard Mies, Peter Wood and Joerg Doneit with the goal to create innovative and significant games. Woodland Barbarians are part of the new wave of indie developers who like to exchange and realize unique ideas with other artists.

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copaeci
copaeci Oct 12 2013, 1:11pm says:

looks interesting... Is this match 3 kind game with more twists?

+1 vote     reply to comment
WoodlandBarbarian Creator
WoodlandBarbarian Oct 18 2013, 6:40am replied:

It's more like you have to get rid of all these different colored orbs by touching them individually or connect them when possible for bonus points.
The twist is that you have set your color scheme on the left hud in the right color. Because you can only clear those that match.

+1 vote   reply to comment
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Neurokult
Platforms
iPhone, iPad
Developer & Publisher
Woodland Barbarians
Engine
Custom Built
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Official Page
Neurokult.com
Release Date
Released Oct 16, 2013
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @woodbarbarians

Woop! Woop! Just arrived at #Join14! Looking forward for an awesome day

Aug 9 2014, 3:55am

Bargain time!!! We want more people to play good games thats why #Neurokult is on 99c this week! T.co come, get some!

Jun 17 2014, 1:05pm

the barbarians are on their way to #AMaze2014 and we brought our axes with us! see you

Apr 9 2014, 7:48am

our problem child @dr_c3lt delivered his shonky #candyjam entry Mother.Candy.Crush T.co

Feb 5 2014, 4:05am

Damn you @papasangre, you should clean your museum, I just died in the preserving lab!

Jan 26 2014, 1:43pm

RT @joergdoneit: Jesus would have played #Neurokult @WoodBarbarians

Dec 25 2013, 6:28am

@Sosowski's Monetisation permission is pure gold (see what i did there): T.co

Dec 18 2013, 2:30pm

@ZoeQuinnzel please sign us in! Do we have the chance to win a trip to your studios?

Dec 17 2013, 7:09am

Das erste panel am #dep2013 maxht so richtig gute laune…nicht?

Dec 11 2013, 11:38am

@map netz scheint es schonmal keins zu geben :)

Dec 11 2013, 10:54am

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