You heard right! This article is going to give a bit of insight concerning what's currently up with NZ:P on the PS Vita!
Hmm, something's not quite right here..
Not much of a menu.. yet!
The goal of the Vita port, unlike some aspects of the PC edition, is to be compatible with all PSP server-side code. With that being said, the port is expected to feel just as good (if not, better) as the PSP version of the NZ:P Reboot.
Bang bang!
In terms of content, the Vita port can currently run NDU. The player can purchase wall weapons, open doors, shoot, reload, repair barriers, etc. The Mystery Box currently is not functional yet, and although zombies do spawn and round transitions work, they currently do not pathfind nor have limbs.
You can view a short one-handed video of the port below:
We'll make sure to keep in touch with you all on the Vita port as well as our other platforms in the coming weeks.
Slay on,
- Moto
Cool, too bad I dont own Vita :C
Are we back into getting regular updates for this? Because I'm ******* hyped.
Somewhat regularly, sometimes development is slow for a couple of weeks so I do not want to force an update schedule, updates will be posted when there's something big that we'd like to show.
I just wanted to tell a small story. When i was younger and NZP was in early development on the PSP i remember dreaming of being able to have that experience but with an extra analog stick. This is now a new dream yet becoming a reality. I can't wait to see maps and more features and smoothness of a second stick come into fruition! Thank you so much for this.
Very nice!
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Splendid port mate
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So is there a way to install on the vita? I cannoot find anything new on this project other than the stuff you posted last year moto.