Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.
Sorry, we haven't made an update for some time, I decided, it's time to show you guys this present surprise, this map should be included in Christmas alpha but.. Map is not done I made only one side of the map cause I m still wondering if psp will be able to handle big map, but I think I m going to make other side too! So map is still in progress. Catch these bunch of pics and enjoy! or not. :D
KINO DER TOTEN I KNEW IT
Kino Der Untoten
YES YES YES!
Hey,dont forgt to include nacht der untoten too on the next update,i love that map ^^
and about the black ops mode,will it include the official maps of the black ops ?
Idk, I m not going to make 'five' map also the new zombie map is just too complex and big for psp to handle. So idk, for now just stick with kino :)
hey guys please make meteorites :D
THIS MAKE THE DUDE HAPPY
Damn, nice copy of kino! Really good work!
Looks like a portal map / NZP map. EPICNESS in two ideas! Delicious. Add a cake for players to "eat". LOL.
I like the black ops maps too :P awesome guys
thanks everyone for comments:)
isnt that texture a little high res for psp?
@ceriux all textures I m using now are just 128x128 or smaller, and it gives not much of space to make good looking texture.
ehh, I use 256 x 256 absolute max, for walls and such, but yeah, most of mine, MINE, are 128x128, then some like tiles are 32x32, or 64x64 if it's more detailed. lol :)
blubs don't use 256 at all! use 128 max, cause 256 gives texture error cause not enought ram to load map or something like that~~~
good so far my friend will be impressed with your guys progress