NS2HD Interviews Max McGuire the technical director of Unknown Worlds Entertainment, Max sheds some light on the current status of the game and what’s to come in the next patch.
Max talks about some of the major changes that have been on going relating to Occlusion Culling, The Animation System and Atmospheric Lighting as well as giving us a technical insight into the choices made into the spark engines occlusion culling methods, the advantages and disadvantages and how they work.
I love this game!
Does this mean we are gonna have more frame per seconds?
There's a beta?? D=
Yes, and you can get in on it by pre-ordering it from their site right now.
There is an Alpha, it's been in a closed Alpha test for almost a year now.