Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.

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Unknown Worlds talks about the 'Hive' in NS1 and how it will adapt in NS2.

Posted by LongBottom on Feb 2nd, 2009
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After a break last week (we couldn't even pretend to have something to talk about!), we're back with Cory again this week. We talk about the role of the hive in NS and how we see it evolving in NS2. Cory shows his new hive concept and we discuss it in detail.


You can also check out the images used in this vidcast in the NS2 gallery.

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Bird_of_Prey
Bird_of_Prey Feb 2 2009, 7:20pm says:

Nice video cast! Personally I like the idea of an Alien commander mode, but I'll understand if it gets cut.

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purplehaze412
purplehaze412 Feb 2 2009, 8:50pm says:

personally, For the alien commander i think you should have the top tentaclales clining to the cealing but be hanging closer to the ground and also with your iddea with the tentacles but when a commander gets in the hive would rise and make a cool animatimation, That'd be my suggestion butthat's just the way i would suggest

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Cheapo713
Cheapo713 Mar 30 2010, 9:52pm says:

Hmm, I like the independence that the aliens have (no commander), it broadens the spectrum of gameplay available, and the independent res system for the aliens I feel is very beneficial compared to shared resources. I think having an alien commander makes the aliens to much like the marines.

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Natural Selection 2
Platforms
Windows, Linux
Developer
Unknown Worlds
Engine
Spark
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Official Page
Naturalselection2.com
Release Date
Released Oct 28, 2012
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