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Attempt to create most the aspects of UT 99 including mutators if possible and advanced bots. Will be developed on the Kurok engine weapon models and player models and maps will have to be made by scratch However if possible i hope i can use the textures and music+sound from the game. The idea is to make Qreal as close to ut as possible including mutators and abilty for the community to submit custom maps and mutators onto a forum which the dev team will decide if it is worthy of being included in the next update. *******Im now recruiting for Qreal dev team if anyone is interested********* Need Coders with experince of the Quake engine , Texture Artists, Mappers some experince in Quake mapping and modelers Modelers Me Tom-5- joealtair Mappers cortez666 Me
Just a little pic of how mapping of Unreal Tornament 99 DM Turbine is going
Damn, this is Unreal. (you're a VERY decent mapper) lol
TY
scaling to original isnt perfect but im pleased with it
Yeah that's alright, Duplicating maps can be very difficult to do unless you just rip it and convert map files for quake... (Don't know if thats even possible) I had troubles scaling the left 4 quake rooftop finale to get it just right too.
unfortunatley it isnt possible xD
looks good, seems to be a nice project :)
ty