MyWorld is a 2D mmorpg that breaks the current stereotypical genre by furthering the horizons. MyWorld aims to have a depthful world, creating a compelling history. Languages, migration, culture, history, Alchemy, farming, evolution, a large range of weapons and armour related to the development of their perticular species, Myworld is a World in itself - featuring around 4000 "known" species of fauna and flora and a fully-detailed planet, from tectonic plates to weather patterns to erosion and deforestation. MyWorld will be throwing out the classic "you levelled up!" and "classes" system, and introducing a more intricate system. You will no longer have to make the choice between sword, stealth and magic. Instead, practice your swordsmanship whilst throwing a fireball or two and become what you desire your character to be. MyWorld will allow you to customize your character, such as their "portrait".

Report article RSS Feed Itsek Beauty and Ghul Architecture

Today, we cover a step-by-step I did of the Itsek Concept, housing concept for Ghul and the current project progress - plus the CerriaWiki Page of the day!

Posted by Azkanan on Mar 13th, 2010

First up is the Itsek, previously known as Itseseni, Concept. Now, I've spent the last few days too busy for MyWorld, but the days before and after of those I have spent on the Itsek Design. I drew its shape by hand and scanned it in. Followed up by a rough outlining, then a detailed outlining, a muscle plan/sketch inside the outline and then the days of detailing that followed.
Once the muscles are done, I'll lay over it with a "skin", so to speak, with the muscles and whatnot showing through.
Though now, i've realised that the tiny detailing of the muscles and skin is taking far too long, so i'll move on after the head in the future and come back to it once the more important modules are completed.

Steps 1-5 taken thus far with the Itsek








I know pretty much exactly how I want the Ghul Architecture to look, or at least, I know the "rules" for it. The Ghuls build using an arch-support system, whereas the doors are built slanted, for example, and the roofing is curved inward slightly.
The walls are built using cut blocks of "slanted squares", so that they look like diamonds from an angle, rather than cubes/rectangles. From this, I suspect windows will also be slanted, where the slanted blocks have basically been removed and reinforced for a window. In other cases, windows may be circled off at the top and bottom and be upright.
I did a quick sketch followed up by a worse photoshop-enhancement, but it's only for reference anyway!




Lastly we have the Project Progress, which is still on the Itsek and hasn't moved on much since my last news post. I have yet to write up the Itsek Childcare Design... I was going to do it and finish the species off tonight, but, I'm far too sleepy - will do it tomorrow.


CerriaWiki Page of the Day!

Shettei

Post comment Comments
Elementalist
Elementalist Mar 13 2010, 9:47pm says:

Sounds very very interesting. Tracking.

+1 vote     reply to comment
Azkanan
Azkanan Mar 15 2010, 7:39am says:

I should start using creepy-faced news pieces more often; we had the highest ratings since... the last time we had a high rising. Which was a couple of months ago (Or was it February?). <Source: Stats Page>

+1 vote     reply to comment
Mr.P
Mr.P Mar 15 2010, 2:24pm says:

I don't want to sound impatient but, it looks like you should try to spend less time on concept art. IMO you should only really be picky about, and spend more time on, the final models.

+2 votes     reply to comment
Azkanan
Azkanan Mar 15 2010, 7:29pm replied:

I totally, I'm sure I said the exact same thing somewhere.

Edit;
Oh yeah, It was on this news piece :P

+1 vote     reply to comment
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MyWorld: Cerria
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Antiquity Games
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