Mutant Gangland is a fast, neat and simple turn-based-strategy game where mutants fight robots . Build units, Conquer buildings and use them to Fund your army. Battles are short but the game packs 50 quick battles and a level editor to design your own maps.

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Mutant Gangland - Alpha 1 Mutant Gangland - Alpha 1 Mutant Gangland - Alpha 1
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0 comments by BacioiuC on Apr 2nd, 2014

Hi everyone, a quick update to keep everyone on track with development. Recently I started streaming my side of development on Mutant Gangland via twitch. The reason I'm doing this is simple:

  • Early access buyers get to see how things are going in-between releases
  • New people could follow development and decide whether they want to get in on the action

I've released a new website regarding my streams. In the future I hope to release articles and document the streams (as in, what happened during X stream, where I implemented what) hoping it might be useful to others.

As for development updates, here's were we stand:

  • Commanders have been coded in the game. From now on, they will not act just as profiles with strengths and bonuses but as playable characters (and main characters during the campaign).
  • Mods are in. Now in order to mod/change the game the players can place their mod files inside a /Mods folder. For example you can create a media folder and place the image you want to use for the Tank, or change the way the AI works. Later on I plan on creating a launcher from where you can select what mod to use.
  • I moved my main development environment to Linux in order to better support linux users. Previously I was mainly developing the game on Windows but problems with the Linux version have risen. Since the game's logic is in lua working on the main mechanics will not be affected. The Windows host works pretty well I decided that I can take some time to get the Linux version working nicely, and what better way to do this then actually working in that environment. I've also rolled a new SDL host (based on the one made available by the guys from Stirfire studios) so this should solve some other issues people have been having with the Glut host. For alpha 2, the SDL host could be an optional download and starting with alpha 3 it will replace the standard one.
  • Keyboard support for the game has been added. Some minor issues with navigating through the menus only with the keyboard, but I'm working on fixing this. As soon as that passes I'll add support for gamepads in order for people to play the game connected to their tv.
  • Halfnelson (MOAI user and developer) released a wonderful tool that allows me to build a web (HTML5) host for the game. I plan on using it to during streams, so people can play the latest build, and maybe during FeedbackFriday on reddit.

Thomas has been present both at GDC and at Rezzed this month showcasing Mutant Gangland and Penarium (a wonderful little platformer made with the guys from Self Made Miracle). You can read his thoughts on how GDC went over on his blog. For now, this is were we stand. I'm announcing every stream on twitter but you can also follow me on twitch and get notifications on what time it goes live.

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Post comment Comments  (0 - 10 of 21)
PaulieP Feb 24 2014, 2:17am says:

I just reviewed the game, feel free to check it out:

+2 votes     reply to comment
ultraviolent Feb 8 2014, 5:13am says:

Hey there, just purchased alpha 1.

In linux the game asks for libtinfo and libncursesw. These libraries doesn't exist in most of the distros' repos. Can you include it in the "libs" folder?

+2 votes     reply to comment
BacioiuC Feb 11 2014, 4:54am replied:

Sent you an email :)

+1 vote     reply to comment
BacioiuC Feb 9 2014, 8:43am replied:

Ultra: got your mail. Not near my linux box right now. Will be home in 'bout 2 hours.

+1 vote     reply to comment
BacioiuC Feb 8 2014, 6:13am replied:

Hi ultraviolent. Can you send me an email at info [at] mutantgangland [dot] com so I can send you a version with those libs? :)

+1 vote     reply to comment
Guest Jan 30 2014, 9:58pm says:

This comment is currently awaiting admin approval, join now to view.

BacioiuC Jan 31 2014, 5:05am replied:


We're currently doing a soft-launch of the first ALPHA version at Please, before downloading, read the information available on the alpha page.

I will update the indiedb page on Monday, with new information.

+1 vote     reply to comment
TRSCP Jan 15 2014, 6:34pm says:

Should be a good game! I am sure it will get lots of love from a lot of people.

+1 vote     reply to comment
BacioiuC Jan 16 2014, 4:29am replied:

I hope so too! Can't wait to factor in all the feedback for the sandbox battle mechanics. Thanks for checking it out.

+1 vote     reply to comment
Grundy Dec 17 2013, 7:07am replied:

That's good to hear. Thanks for spreading the love!

+2 votes     reply to comment
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Mutant Gangland
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Released Jan 27, 2014
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Turn Based Strategy
Single & Multiplayer

Latest tweets from @zapakitul

@SinedioMD Mutant Gangland Saga!

2hours 55mins ago

Time to strap it up with some IAPS and facebook integration and I'm ready to be sued.

3hours 6mins ago

Think I accidentally coded a match 3 game while working on tile displacement.

3hours 7mins ago

Really paypal? If I have exactly 5 dollars in my account and I want to buy something that's exactly 5 you want me to use a credit card?

3hours 13mins ago

@SmallGaming @orangepascal heh so it's the cable's fault? :D

3hours 14mins ago

@gamingonlinux it sets a good behaviour example and they deserve support (or at least some good coverage).

Apr 17 2014, 12:07pm

@gamingonlinux <3 Not only they promised linux from start, but look at how they cancelled the kickstarter

Apr 17 2014, 12:06pm

At least I can code!

Apr 17 2014, 7:19am

Also my laptop became less portable now that it needs an external keyboard.

Apr 17 2014, 7:19am

Yaaayy I drove through a storm with my winter tires on! No visibility? No problem, just honk all the way!

Apr 17 2014, 7:18am

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