Movie Battles III is a team and class based third person shooter inspired by the Star Wars franchise and built on the Unreal Development Kit. We ask you to build your own hero and pit him or her in combat against a wide variety of other would be heroes. Who will you be?

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(WIP) Death Star
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Dr.Goupyl
Dr.Goupyl Mar 24 2012, 7:29am says:

Nice, the atmosphere is here, i can even imagine the storm-troopers and the mechanic miles form here^^

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From MaceMadunusus: Hey guys, here is a little reveal for ya! Here is a level I have been working on for quite a while in Movie Battles III. It is of course, Death Star.

I chose to work on Death Star instead of Cloud City first because of its simpler shape and easy use of modular meshes. I felt like DS would be a much better place for me to learn UDK and modeling vs diving straight into UDK. I could also work on it much faster than I ever could with CC because of that simplicity and MB3 needs maps. Especially if we want to release sooner than later we need to get one easy one going.

Everyone is very familiar with Death Star in MB2. This is no different and is currently a near carbon copy to it, with a lot of visual upgrades. A lot of layout changes will be made later on as the map progresses however to deal with some complaints of the current Death Star. All of which you can see below. I am also going to be posting some before pictures, and then some after ones so that people can have a comparison between them. This may take multiple posts so bare with me. And have a look at the saber I mentioned above afterwards!

I am revealing this to you a little early, but I would just like to get it out there so people can see that progress is being made. It is still VERY WIP and still contains some textures from the mb2/jka version. And I could always use the additional feedback. These pictures are also outdated by about a week. There have been some changes since! You will also notice that the curved corridor has no ceiling.

For those wondering: yes the floor is a mirror and it reflects everything!

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Type
Concept
Date
Mar 24th, 2012
Size
1956×992
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