Moon Rift is a 2.5D Rpg platform shooter boasting random level generation and a virtually limitless amount of randomly generated guns!

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Solo development Moon Rift is now on Kickstarter! The game has been in the works for over a year and focuses on random generation, quirky enemies, and explosions!

Posted by zemrod101 on May 9th, 2013

Moon Rift is a platform shooter filled with randomly generated guns, levels as well as plenty of fun pixel art. Help support the project at

more Information on the site at

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Myhijim May 10 2013 says:

As a fellow Unity developer GOOD LUCK!

Looks great

+4 votes     reply to comment
streamdream May 10 2013 says:

Looks amazing im gonna donate.

+5 votes     reply to comment
bluestargeneral May 10 2013 says:

Looks awesome! Might donate to this one.

+3 votes     reply to comment
DJLad16 May 11 2013 says:

I love art, it looks so unique! :D Can I ask what language you're programming this in?

+2 votes     reply to comment
zemrod101 Author
zemrod101 May 11 2013 says:

Thanks! I'm using C# with the Unity4 engine.

+2 votes   reply to comment
TheDarkGames May 12 2013 replied:

Can I ask what games inspired you?
I kinda have this feelling of borderlands games because of it's massive gun collection.
Am I right?

+2 votes     reply to comment
zemrod101 Author
zemrod101 May 12 2013 replied:

Ha there's no getting around that a lot of the gun generation is heavily inspired by borderlands. The rest of the game is more based on fantasy games like the old 2d Zeldas or Final Fantasies, mixed in with a little Rogue Likes.

+2 votes   reply to comment
TheDarkGames May 21 2013 replied:

You mean the story is more based on Zelda and not like combat..right?

+1 vote     reply to comment
zemrod101 Author
zemrod101 May 21 2013 replied:

Yes yes, just the idea of exploration, not the combat :P, In addition to the terrain generation I'm working on random dungeons with rooms and hallways that's more or less like zeldas and castlevania.

+2 votes   reply to comment
TheDarkGames May 22 2013 replied:

Few more questions:
1.What will the rest of the town have?
Will it have shops other than guns and ammo?
2.Will there be side-quests?
3.Will we be able to leave the town and explore the map?
I mean how can you start searching for those moon pieces?
How do missions get started do we unlock new rockets when you collect moon pieces on the previous rocket?
4.Will there be some skill-trees or magic powers like in Borderlands series?(I hope there is)
5.Is it just me or are there no stretch goals on your kickstarter page and why?

+1 vote     reply to comment
zemrod101 Author
zemrod101 May 22 2013 replied:

I have a few more buildings already designed and I'm adding more, so far there is a temple were you keep track of your moon pieces, which act as ability boosts, there's an upgrade/mechanic where you can upgrade your guns, And there's a Rec Room that has health and energy vending machines. Yes I'm planning on optional levels as well as a world map. New levels become unlocked by collected moon pieces or as the story progresses. The pieces you collect actually alter your abilities, i.e you can get a moon piece that will let you freeze enemies and boost your health. You are correct, it might hurt my funding :/ but as far as content goes it's more of a matter of time, not money, which is why I don't have any stretch goals listed, when I hit my goal I might add some but I'd hate to leave a feature out just because I didn't make a certain amount :P.

+1 vote   reply to comment
TheDarkGames May 24 2013 replied:

What if there would have been stretch goals what would they have been?
I saw there is only 12 days left..seems not enough time to get backed...We need to post about Moon rift everywhere!!!
I hope you put donate or buy button on when kickstarter finished and passed the goal for people who somehow missed it for unknown reasons!

+1 vote     reply to comment
agentfx May 11 2013 says:

found you here and backed you, only $5 for now but might double that to get the PC version too. Looks great, keep up the good work! Oh whats your plans for the FX/Sprites? they seems a bit temp. I ask bc I do fx, and might be able to help you out.

+2 votes     reply to comment
zemrod101 Author
zemrod101 May 12 2013 replied:

Well the game is still a work in progress and to be honest the video doesn't really do it justice. Right now, especially with such a small budget I'm not looking for help but thank you:)

+2 votes   reply to comment
agentfx May 12 2013 says:

I didn't mean for money just seeing if you needed a hand. Nothing major. If you want to talk about it more you can email me at my user name at gmail. Good luck on your KS!

+2 votes     reply to comment
Biscuitfist May 15 2013 says:

Looks super cool! I sure hope it works well on a Android cellphone cause I'm planning on buying it the day it hits market! ;)

+1 vote     reply to comment
TheDarkGames May 21 2013 replied:

my really crappy pc can run the demo..I think my phone can run it :) I hope...

+2 votes     reply to comment
carlqua May 26 2013 says:

Cool :) Looks fun x

+1 vote     reply to comment
GordonPint Jun 1 2013 says:

Will this get on Steam?

+2 votes     reply to comment
TheDarkGames Jun 9 2013 replied:

I think it will!

+1 vote     reply to comment
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Moon Rift
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Released Nov 2013
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Unity Commercial Released 2005