Mist of Stagnation is a multiplayer FPS/RTS hybrid that will put you into fast paced, objective based game play, in a Steam Punk world. Two teams will battle for control of the few remaining resources left on the war ridden planet, in order to advance their technology. The core game play will be based on gathering resources in the forms of Control Points, to then be used by a ‘Commander System’ to build upgrades for their team. Upgrades to weapons, vehicles, and armor to name a few will be the fundamentals for a winning team. Can you survive as the Commander, or work your way up the chain of command and lead your team to victory? Will you fight on the front lines or lead from the rear? Can you make the important decisions that will determine the outcome of the battle, or are you a natural born killer? Throw on some goggles and lace up your boots, salvation lies ahead in the Mist of Stagnation.
Over the next week we will be bringing you news updates on various areas of the games development. Today is Level Design.
Posted by *Don* on Dec 9th, 2012
Hello again all. Today we are showing off some shots for our 1st level we are making. It still has a lot of work to get to a finished product, but it's time to give you all an idea of what we are working on.
This level has gone through many, MANY changes since its inception, but the current layout is here to stay.
Thanks for checking us out today, and be sure to check back over the next week to see all of our recent progress.
Here is a sneak peak for tomorrow:
Be sure to nominate us for IOTY and follow us if you like what you see!