Stalingrad
Real Time TacticsBased around the events in southern Russia between summer 1942 and early 1943. The Wehrmacht campaign has the player commanding the 6th Army as it approached...
MicroBattlefield is a voxel-styled, one-button RTS. The players are in charge of managing their resources and choosing which units to order into combat. The combat itself is ai driven, leaving players time to enjoy the carnage instead of micro-managing the battle.
In this sense the development is focused on providing pleasing visuals, units casting shadows, day/night cycles, voxel based fracturing of units and buildings in explosions, action cam etc.
The engine for this game is custom built, based on MonoGame and JitterPhysics. The release plan includes most platforms that supports Mono.
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Hi! I came here downloading Annexation - btw, very addictive game! - though myAppFree deal of the day.
I'm really interested in this game, seems pretty good! I like RTS and I like the semplicity of one-button games!
Hope you are still working on it!
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Look Good Cant Wait Till Demo
Thanks!
Can't wait for a playable build.
As long as you guys promise not to judge it too harsh :)
I'm developing this in my spare time so I can't guarantee anything but a I should release something playable within a month.
Looks like a cool game so far!
Thanks - really appreciate the support!