We go back eight centuries to bring you a realistic game, with the greatest possible freedom and greater playability that you can find to this day in a game. A game of medieval theme, where developers are striving for obtain old documents and maps of towns and castles.


MAIN FEATURES

Total freedom of action - Work, Enjoy, Sleeping, Travel, Explore, fight. You and only you decide what you want to do, unless someone makes you a slave. You can pay a ransom.

Greater gameplay - Work in a dynamic construction of a castle, a house, your own farm. Work the metal or wood, make bread or beer and more.

One account to rule them all - An account where having your characters, up to a maximum of 5 characters. All assets and property of your characters are linked to this account and the characters share everything, except what have the character in the personal inventory.

Artificial Intelligence - Each NPC, whether animal or human, will have its own intelligence, their needs, their family, their obligations in the game.

Death comes to us all - A character is not immortal, there will come a day when your inner light will turn off. That day you can create a new character, personal inventory of dead character is lost.

And More!


Image RSS Feed Latest Screens
Alpha Test Incoming Graveyard Night Entry Main Menu v0.1 MMO
Blog RSS Feed Report abuse Latest News: First New of the Year

3 comments by Belda on Jan 14th, 2015

We're here again! Happy New Year to all!!


As I said in the comments of the other news ... The tests are delayed, I'm a perfectionist and the terrain is not yet finished. This week we will be up again images, some video, etc.

A new and more detailed summary. It is a good summary, although we must properly explain in detail, because the game is a lot more expanded.

My thought is establish a persistent region, no world. We are not so many to make a world, rather a tiny territory with few villages and some castle.


Alpha Test Incoming
In short, what this picture shows, expanded.



Support us!!


Kind regards!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Mercs: Shadows of War Pre-Alpha v0.09s (unstable)

Mercs: Shadows of War Pre-Alpha v0.09s (unstable)

Sep 12, 2014 Demo 10 comments

Update v0.09s. Archery system. Drag, rotate and drop not implemented

Mercs: Shadows of War Pre-Alpha v0.01a

Mercs: Shadows of War Pre-Alpha v0.01a

Aug 30, 2014 Demo 1 comment

First open version of the game, we will gradually update this page with new versions until we get ready the game launcher.

Post comment Comments  (0 - 10 of 36)
Mawjad_Towerz
Mawjad_Towerz Jan 13 2015, 10:51pm says:

This looks really cool; I can't wait to play

+1 vote     reply to comment
mikeboix
mikeboix Dec 1 2014, 6:10am says:

HYYYYYPEEE!!!

+2 votes     reply to comment
8105
8105 Nov 19 2014, 4:13am says:

Great project! Hope you finish it as planned.
About that dedicated server. Will player be able to host just combat modes or MMO server also?

+2 votes     reply to comment
Belda Creator
Belda Nov 19 2014, 6:33am replied:

Right now we have planned to do only game modes for dedicated servers, maybe in the future we do a light version of mmo for dedicated servers. Where you can choose a kingdom, duchy or county as map to play on the dedicated server, with the only limitation on the size of the territory.

+1 vote   reply to comment
mohammadyasir3
mohammadyasir3 Nov 18 2014, 11:40am says:

Any chance of BETA or anything like that?

+1 vote     reply to comment
Belda Creator
Belda Nov 19 2014, 6:28am replied:

In indiedb you will have the full version of the combat system. In Desura we will sell early access to the full version of the game. MMO and game modes (combat system). The game is free to play, so it is a form of financing.

+1 vote   reply to comment
mohammadyasir3
mohammadyasir3 Nov 19 2014, 10:39am replied:

Ok.. great!
what about Steam ??
Also im dying to hear of release date!

+1 vote     reply to comment
Belda Creator
Belda Nov 19 2014, 11:35am replied:

When we have the playable mmo, we'll get into Greenlight. We do not work with dates. Within a few days we will launch a version at Desura, which will be updated every two weeks until we finish the objectives.

+1 vote   reply to comment
mohammadyasir3
mohammadyasir3 Nov 19 2014, 2:37pm replied:

right...
gotcha , its gonna take about 6 months for a stable release imho :D

+1 vote     reply to comment
Belda Creator
Belda Nov 19 2014, 4:04pm replied:

I do not know, we can release a mmo version in the first quarter of next year where players can wander around the area of the city of Pamplona. Expanding the territory and adding new features at short intervals.

+1 vote   reply to comment
mohammadyasir3
mohammadyasir3 Nov 20 2014, 4:17am replied:

Well , best of luck bro.
but take my sincere and brotherly advice and MAKE SURE , even if you release this on PAID Early Access on Steam (i have no knowledge of Desura , so i cant advice u on that) ,the game must have AMPLE amounts of good mmo features unlocked and ready since... the community is VERY unforgiving there and if u want this game to bloom , avoid the early downvotes and -ve reviews.
One more concern is , that is the unity engine impressive enough? The UE4 engine that has recently come out at reasonable rates , might be a better option to go for.
This game here :
www.indiedb.com/games/storm-united
is being developed by a small sutdio like yours , BUT it was on verge of being released in unity engine , but UE4 became available and they DELAYED their release by several months to integrate better Graphics Engine into their game... You might wanna check out their IndieDB page , their homepage AND FB page to get a better idea.
Im not against using the unity engine , but will the wider audience be so much forgiving.
I suggest you discuss this with your team in GREAT detail and reach the best decision you can
I know ur a small company and i really appreciate your constant communication with me , so i really must say that im impressed by the visuals and i want you guys to work overtime if needed to make this game a big hit!
Just make sure you make the best decision with regards to whats best for this game in the long run!
(Good Luck and ALL the best.)

+1 vote     reply to comment
Belda Creator
Belda Nov 20 2014, 11:12am replied:

We stayed with Unity3d, to us seems best to make a project of this size. We know it works and it facilitates the incorporation of new members because of the ease of learning. The new version of Unity is similar in terms of graphics to EU4.

We are currently delaying the arrival of the first alpha because the team member is working offline and we can not contact him except on occasion. Hopefully soon appear with the finished work.

For now we are working on the gameplay waiting to receive the 3D models of the first neighborhood, San Nicolas.

kind regards!

+2 votes   reply to comment
mohammadyasir3
mohammadyasir3 Nov 21 2014, 5:26am replied:

Well , that satisfies me a bit
all right , hope to see this AWESOME game soon!

+1 vote     reply to comment
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Mercs: Shadows of War
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StudioBG
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Nova Lynx Studios
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Mercs: Shadows of War
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